Quantcast
Channel: Answers for "simple Lipsync with microphone input"
Browsing latest articles
Browse All 6 View Live

Answer by Bunny83

You take just the center sample, that doesn't make much sense ;) the sample rate is much faster than you're scanning the data. So you pick a single sample every hundreds of samples and use it. Here's...

View Article



Answer by Hannibalov

using UnityEngine; using System.Collections.Generic; using System.Collections; public class LipSync : MonoBehaviour { private Transform mouth; private Vector3 initialPos; public Vector3 endPos; private...

View Article
Browsing latest articles
Browse All 6 View Live




Latest Images